Skip to Content
Unity in Action, Third Edition
book

Unity in Action, Third Edition

by Joseph Hocking
January 2022
Beginner
416 pages
11h 53m
English
Manning Publications
Audiobook available
Content preview from Unity in Action, Third Edition

12 Putting the parts together into a complete game

This chapter covers

  • Assembling objects and code from other projects

  • Programming point-and-click controls

  • Upgrading the UI from the old to a new system

  • Loading new levels in response to objectives

  • Setting up win/loss conditions

  • Saving and loading the player’s progress

The project in this chapter will tie together everything from previous chapters. Most chapters have been pretty self-contained, and we haven’t taken an end-to-end look at the entire game. I’ll walk you through pulling together pieces that have been introduced separately so that you know how to build a complete game from all of those pieces.

I’ll also discuss the encompassing structure of the game, including switching ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

Game Engine Architecture, 3rd Edition

Game Engine Architecture, 3rd Edition

Jason Gregory
Learning React, 2nd Edition

Learning React, 2nd Edition

Alex Banks, Eve Porcello

Publisher Resources

ISBN: 9781617299339Publisher SupportPublisher WebsiteErrata Page