vii
Contents
Foreword xi
Preface xiii
Acknowledgments xv
Website xvii
Tips xix
Section I WebGL Implementations
1 ANGLE: A Desktop Foundation for WebGL 3
Nicolas Capens and Shannon Woods
2 Mozilla’s Implementation of WebGL 17
Benoit Jacob, Je Gilbert, and Vladimir Vukicevic
3 Continuous Testing of Chrome’s WebGL Implementation 31
Kenneth Russell, Zhenyao Mo, and Brandon Jones
Section II Moving to WebGL
4 Getting Serious with JavaScript 49
Matthew Amato and Kevin Ring