
16710.8 e Technique Object
− BlendFunc: SRC _ ALPHA, ONE _ MINUS _ SRC _ ALPHA
− CullFaceEnable: true
− CullFace: BACK
− FrontFace: CCW
− ColorMask: 0xffffffff
− StencilTestEnable: false
− StencilFunc: ALWAYS, 0, 0xffffffff
− StencilOp: KEEP, KEEP, KEEP
− PolygonOffsetFillEnable: false
− PolygonOffset: 0, 0
− LineWidth: 1
• Samplers
• e texture samplers that the shaders would require.
• ey are matched by name to textures from the technique parameters objects
passed in by the DrawParameters object.
• e sampler object contains only the delta from our predened sampling
states:
− MinFilter: LINEAR _ MIPMAP _ LINEAR
− MagFilter: LINEAR
−