
131.5 Debugging (with) ANGLE
WEBGL_debug_shaders extension [Khronos 14c]. is extension also allows looking
at the translated GLSL code for a desktop OpenGL-based implementation, and even GLSL
ES for mobile implementations. e browser may apply workarounds and alterations to
your shader code to improve safety—for example, preventing out-of-bounds accesses.
A full example of the use of this extension can be found at http://www.ianww.
com/2013/01/14/debugging-angle-errors-in-webgl-on-windows/
1.5.2 Building ANGLE Libraries
Since ANGLE binaries come as a set of drop-in dynamically linked libraries (DLLs),
they are isolated from the browser. is ma ...