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WebGL Insights
book

WebGL Insights

by Patrick Cozzi
August 2015
Intermediate to advanced content levelIntermediate to advanced
416 pages
16h 58m
English
A K Peters/CRC Press
Content preview from WebGL Insights
178 11. Performance and Rendering Algorithms in Blend4Web
objects as the swarm of IWC messages rises [Priour 14]. However, it suits real-world sce-
narios well, where a reasonably small number of objects (usually below 100) are calculated
simultaneously and where we need polygonal meshes to represent their shape.
11.4 Ocean Rendering
While working on one of our biggest WebGL demos, called “Capri,” we encountered the
complicated problem of reconstructing the sea surface with a number of eects previously
not reproduced in browsers, including:
LOD system to reduce polygon count
Single draw-call for water object
Shoreline inuence for roll ...
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Publisher Resources

ISBN: 9781498716079