
32720.5 Fast and Dynamic Rendering
• Selection. If the user selects an object and then navigates, the selected object’s
Drawables should stay visible.
• Screen-space to render cost ratio. If there is a large object that is very cheap to
render—for instance, because it consists of just a few polygons or has a very sim-
ple material—it is particularly interesting as a cheap visual orientation during
interaction.
• Updating costs. is metric captures whether data are fully prepared for render-
ing (e.g., if the data have been downloaded from the network or if the data are
present in GPU memory).
• Prominent position. e object is in an important ...