June 2002
Intermediate to advanced
400 pages
7h 48m
English
The objectives of this section are to learn the ins and outs of the Enterprise Object tools and how to put together a simple model.
For those unfamiliar with the game, here is an excerpt from the article “The Rules of the Game,” that explains the rules of Crazy Eights, as it appeared in the June 2001 issue of MacAddict:
The object of Crazy Eights is to be the first player to discard your entire hand of cards. Each player starts with seven cards (or five in games with more than two players, but here you just dual the computer, mano a Mac-o). The dealer turns over a card from the draw pile to start the discard pile. Players alternate turns and can discard any card in their hand that matches the topmost ...