July 2004
Intermediate to advanced
512 pages
14h 5m
English
2D
device interaction techniques, 19
mice as desktop input device, 91–92
2D interaction with 3D objects, 339–340
2D UI as element of 3D environment, 336–339
interface controls for 3D manipulation, 172
overlaying 2D UI on a 3D world, 336
overview of, 336
overview of, 110
3D sound
auralization, 64
binaural cues, 60
external speaker configurations, 65–66
generation, 62
head-related transfer functions, 61
headphone configurations, 64–65
reverberation cues, 62
sound intensity cues, 62
spectral and dynamic cues, 61
vision and environmental familiarity cues, 62
3D UIs. See ...
Read now
Unlock full access