July 2004
Intermediate to advanced
512 pages
14h 5m
English
Part I introduces you to the topic of 3D user interfaces (UIs). Chapter 1 explains what 3D UIs are and why they are important. It also introduces some key terminology used throughout the book and describes some applications that use 3D UIs. Chapter 2 provides a brief history of 3D UIs and a “roadmap” of related areas, positioning the topics covered in this book within a larger context.
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