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Android Game Programming By Example
book

Android Game Programming By Example

by John Horton
June 2015
Intermediate to advanced
388 pages
7h 31m
English
Packt Publishing
Content preview from Android Game Programming By Example

Summary

We implemented guns, pickups, drones, and guards. This means we now have plenty of dangers, but have a machine gun that can't do any damage. We will change that first thing in the next chapter, by implementing collision detection for our bullets. However, we will go slightly further than merely having them hit our enemies.

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Publisher Resources

ISBN: 9781785280122