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Android Game Programming By Example
book

Android Game Programming By Example

by John Horton
June 2015
Intermediate to advanced
388 pages
7h 31m
English
Packt Publishing
Content preview from Android Game Programming By Example

What you need for this book

Any recent and free version of Eclipse or Android Studio running on any of the major operating systems can use the code in this book.

Android Studio is the recommended development tool, and at time of publication, the minimum system requirements are:

For Windows:

  • Microsoft Windows 8/7/Vista/2003 (32 or 64-bit)
  • 2 GB RAM minimum, 4 GB RAM recommended
  • 400 MB hard disk space
  • At least 1 GB for Android SDK, emulator system images, and caches
  • 1280 x 800 minimum screen resolution
  • Java Development Kit (JDK) 7
  • Optional for accelerated emulator: Intel processor with support for Intel VT-x, Intel EM64T (Intel 64), and Execute Disable (XD) Bit functionality

For Mac OS X:

  • Mac OS X 10.8.5 or higher, up to 10.9 (Mavericks)
  • 2 GB RAM minimum, 4 ...
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Publisher Resources

ISBN: 9781785280122