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Blender 3D Incredible Machines by Christopher Kuhn

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Starting the truck model

Let's start by creating the basic shape of our vehicle. We'll make this an off-road racing truck, so let's just block out the basic shapes. We'll start with the rough dimensions of the body:

Starting the truck model

Then, I'll just run a couple of loop cuts around the cab and add a slight curve to the front of the truck:

Starting the truck model

Next, I'll bevel the edges very lightly. If we were going for maximum polygon savings, we probably wouldn't bevel them at all. However, beveling doesn't add too much geometry here, and it makes the vehicle look a lot nicer.

Next, ...

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