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Blender 3D Incredible Machines by Christopher Kuhn

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Chapter 8. Robot - Freestyle Rendering

In this chapter, we'll use Freestyle and the Blender Internal rendering engine to give our robot a stylized, cartoon look. We'll explore a few different rendering and material options and alternative possibilities:

  • Preparing the scene
  • Marking Freestyle edges
  • Creating materials
  • Rendering and material options
  • Conclusion

Preparing the scene

Before we render our robot, we'll need to set up the scene. First, we'll add a camera:

Preparing the scene

We'll position the camera for the render we'd like to create. If you're doing NPR renders, sometimes it helps to adjust your focal length down quite a bit:

This can help simulate the exaggerated ...

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