September 2009
Beginner
700 pages
23h 17m
English
Storytelling is a feature of daily experience. We do it without thinking about it when we recount some experience we have had, whether it is the story of how the golf match went with our friends, or a fiction made up for story time with our children. We also consume stories continually—fictional ones through novels, movies, plays, and television; nonfictional ones through books, documentaries, and the news media.
Video games often include fictional stories that go beyond the events of the games themselves. Game designers add stories to enhance a game’s entertainment value, to keep the player interested in a long game, and to help sell the game to prospective customers.
This chapter looks at how to weave ...
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