12.1. Detecting the Availability of Multitasking
Problem
You want to find out whether the iOS device running your application supports multitasking.
Solution
Call the isMultitaskingSupported instance method of
UIDevice, like so:
- (BOOL) isMultitaskingSupported{
BOOL result = NO;
if ([[UIDevice currentDevice]
respondsToSelector:@selector(isMultitaskingSupported)]){
result = [[UIDevice currentDevice] isMultitaskingSupported];
}
return result;
}
- (BOOL) application:(UIApplication *)application
didFinishLaunchingWithOptions:(NSDictionary *)launchOptions{
if ([self isMultitaskingSupported]){
NSLog(@"Multitasking is supported.");
} else {
NSLog(@"Multitasking is not supported.");
}
self.window = [[UIWindow alloc] initWithFrame:
[[UIScreen mainScreen] bounds]];
self.window.backgroundColor = [UIColor whiteColor];
[self.window makeKeyAndVisible];
return YES;
}Discussion
Your application, depending on the iOS devices it targets, can be run and executed on a variety of devices on different versions of iOS. For instance, if you compile your application with iOS SDK 5.0 and your deployment target OS is 4.0, your application can be run on the iPhone 3G, iPhone 3GS, iPhone 4, and iPod touch (second and third generations), provided that the iOS on these devices has been updated to iOS 4.0 or iOS 5. Furthermore, a device could have iOS 5.0 or later installed on it, but the underlying hardware might not be strong enough for multitasking to be supported. Because of this, your application must be aware ...
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