February 2012
Intermediate to advanced
872 pages
22h 43m
English
You want to be able to draw rectangles on a graphics context.
Use the CGPathAddRect to add
a rectangle to a path and then draw that path on a graphics
context.
As we learned in Recipe 15.6, you can
construct and use paths quite easily. One of the procedures that you
can use on paths in Core Graphics is CGPathAddRect, which lets you draw
rectangles as part of paths. Here is an example:
- (void)drawRect:(CGRect)rect{
/* Create the path first. Just the path handle. */
CGMutablePathRef path = CGPathCreateMutable();
/* Here are the rectangle boundaries */
CGRect rectangle = CGRectMake(10.0f,
10.0f,
200.0f,
300.0f);
/* Add the rectangle to the path */
CGPathAddRect(path,
NULL,
rectangle);
/* Get the handle to the current context */
CGContextRef currentContext = UIGraphicsGetCurrentContext();
/* Add the path to the context */
CGContextAddPath(currentContext,
path);
/* Set the fill color to cornflower blue */
[[UIColor colorWithRed:0.20f
green:0.60f
blue:0.80f
alpha:1.0f] setFill];
/* Set the stroke color to brown */
[[UIColor brownColor] setStroke];
/* Set the line width (for the stroke) to 5 */
CGContextSetLineWidth(currentContext,
5.0f);
/* Stroke and fill the path on the context */
CGContextDrawPath(currentContext,
kCGPathFillStroke);
/* Dispose of the path */
CGPathRelease(path);
}Here, we are drawing a rectangle on the path, filling it with cornflower blue, and stroking the edges of the rectangle with brown. Figure 15-21 shows how the ...
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