CHAPTER 22
Understanding Animation
In this chapter, you will learn:
- What animation is in JavaFX
- About classes in JavaFX that are used in performing animation in JavaFX
- How to perform a timeline animation and how to set up cue points on a timeline animation
- How to control animation such as playing, reversing, pausing, and stopping
- How to perform animation using transitions
- About different types of interpolators and their roles in animation
What Is Animation?
In real world, animation implies some kind of motion, which is generated by displaying images in quick succession. For example, when you watch a movie, you are watching images, which change ...
Get Learn JavaFX 8: Building User Experience and Interfaces with Java 8 now with the O’Reilly learning platform.
O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.