July 2009
Intermediate to advanced
912 pages
23h
English
So, what’s the game development process like? Where does it start? When (if ever!) does it end? What’ll happen on the way? How do you overcome the obstacles that practically every game development team runs up against, whether they’re working on a simple mod or a whole new game? We can’t cover everything that happens in every development cycle, but this chapter hits the highlights. We also offer up some hard-won guidelines, ideas, and (dare we say it) solutions for working together better and getting done sooner.
Game development is a huge process. It’s long, it’s involved, and it definitely isn’t easy. It’s a job for a team. Nowadays, no one person can create ...
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