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Mastering Unreal Technology, Volume I: Introduction to Level Design with Unreal Engine 3
book

Mastering Unreal Technology, Volume I: Introduction to Level Design with Unreal Engine 3

by Jason Busby, Zak Parrish, Jeff Wilson
July 2009
Intermediate to advanced
912 pages
23h
English
Sams
Content preview from Mastering Unreal Technology, Volume I: Introduction to Level Design with Unreal Engine 3

Index

Numbers

3D applications, 27

3DBuzz.com, 30

3ds Max, arched doorway mesh tutorial

basic shape, 176–180

collisions, 203–204

editable polygon, 171–174

custom collisions, 206–212

finalizing model, 180–185

rendering UV layout, 193–194

second UV channel for shadow maps, 217–218

shadow map channels, 218–220

static mesh

importing, 197–199

placing and adjusting in level, 214–215

Static Mesh Editor, 200–201

UV layout, 186–192

A

Aborted output (Matinee), 638

Abs material expression, 244–245

accent lighting, 74–77

accessing

Kismet, 498

Matinee, 636

terrain, 419

actions, 509

active modifiers (Geometry Mode)

Create modifier, 153

Delete modifier, 154

Flip modifier, 154

Split modifier, 155

Triangulate modifier, 155

Turn modifier, 157

Weld modifier,

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Publisher Resources

ISBN: 9780768689006Purchase book