July 2009
Intermediate to advanced
912 pages
23h
English
One tool is essential for creating the base layout and geometry for your levels: BSP brushes. These brushes can also be invaluable in “prototyping” your levels: quickly previewing what they’ll look like and how they’ll play, without creating all their individual assets. You took a quick glimpse of BSP brushes in Chapter 3, “Up and Running: A Hands-On Level Creation Primer.” In this chapter, we drill down, showing you all you need to know to use BSP brushes in level creation.
In discussing brushes, we’ve used the term BSP several times. It’s about time we defined it! BSP stands for Binary Space Partition, which is a computer graphics ...
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