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Mastering Unreal Technology, Volume I: Introduction to Level Design with Unreal Engine 3 by Jeff Wilson, Zak Parrish, Jason Busby

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Chapter 3. Up and Running: A Hands-On Level Creation Primer

If your weird, disturbing imagination can conjure it up, it’s a pretty good bet that Unreal Engine can make it happen. The power of this engine can seem overwhelming—specially when you’re first starting out. It’s your job to narrow the Unreal Engine’s field of infinite possibility: to sculpt it into the gaming experience of your dreams. It’s like being handed the keys to an F-22 fighter jet: Where do you start? You ultimately need to develop skills in many different areas. To give you a feel for the real experience of working with Unreal Engine, we designed this chapter to get your hands dirty with as many aspects of the Unreal Editor as possible. Worry not. We hold your hand ...

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