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Palm OS Programming, 2nd Edition by Neil Rhodes, Julie McKeehan

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In Conclusion

In this chapter, we have described Palm devices, the circumstances that governed their design, and the history of Palm’s success with this combination. Then, we discussed application design in light of the devices’ history, design, and future directions. Last, we discussed the important elements in a Palm application and gave you some rules to help you start thinking about application design.

Now it’s time to look more closely at development environments for the Palm. We tell you what is out there and how good it is. Following that, we turn to UI and design issues. As you read further, remember the magic formula and what applies most to you—applications are fast, simple, and small.

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