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Stop Staring: Facial Modeling and Animation Done Right
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Stop Staring: Facial Modeling and Animation Done Right

by Jason Osipa
May 2007
Beginner
384 pages
12h 26m
English
Sybex
Content preview from Stop Staring: Facial Modeling and Animation Done Right

Chapter 3. Facial Landmarking

Facial animation and modeling does indeed involve knowing how to lip sync and how to use the eyes, brows, and lids for expression. Good facial animation and modeling, however, involves knowing a whole lot more than that. Good acting and modeling means knowing about the relationships between features on the face, what the changes in those relationships will do to the model and/or expression, and how to be in total control of all those variables with the simple tilt of the head or the addition of a crease.

  • Introduction to landmarking

  • Landmarking mouth creases

  • Landmarking brow creases

  • Landmarking the tilt of the head

Introduction to Landmarking

As I said briefly in Chapter 2, "What the Eyes and Brows Tell Us," landmarking, ...

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Publisher Resources

ISBN: 9780471789208Purchase bookexampleserrata