Chapter 6. Mouth Keys
We've got a mouth we can set keys on, so let's start creating those keys. Something you have to know right here and right now is that this and Chapter 9 are work; depending on which way you execute the work here and in Chapter 9, you are looking at over 40 blend shapes to sculpt. But let's put that number in perspective. In a feature film, you could be looking at hundreds, and at times even thousands, of shapes to build, so 40 really isn't almost anything at all. When the first edition of this book came out, the fastest I had ever done a television-level head with a full set of blends from scratch was in two eight-hour days—the bar was set pretty low on that particular project and I had already been setting up facial key ...
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