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The Art of LEGO MINDSTORMS NXT-G Programming
book

The Art of LEGO MINDSTORMS NXT-G Programming

by Terry Griffin
August 2010
Intermediate to advanced content levelIntermediate to advanced
288 pages
13h 21m
English
No Starch Press
Content preview from The Art of LEGO MINDSTORMS NXT-G Programming

what you’ll learn from this book

Knowing some characteristics of a good program is nice, but it’s not really enough for you to become successful at writing your own programs. The secret to becoming a successful programmer is knowledge and practice. Throughout this book, I concentrate on the following three areas of knowledge that are important to becoming a successful NXT-G programmer:

  • The behavior of each block. Learning how each block works is the first step to using it in a program. Although there are many blocks, each of which has many options, learning about each block is not difficult. The NXT-G help file gives a comprehensive description of each block, and it is pretty easy (and fun) to write little test programs that let you discover exactly ...

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Publisher Resources

ISBN: 9781593272180Errata