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The Art of LEGO MINDSTORMS NXT-G Programming
book

The Art of LEGO MINDSTORMS NXT-G Programming

by Terry Griffin
August 2010
Intermediate to advanced content levelIntermediate to advanced
288 pages
13h 21m
English
No Starch Press
Content preview from The Art of LEGO MINDSTORMS NXT-G Programming

tips for drawing data wires

Usually connecting two blocks with a data wire is as simple as following the steps you used earlier for the GentleStop program. Occasionally you may want to delete a data wire or have more control over how the wire is drawn. Here are some tips to make life a little easier when working with data wires:

  • Move slowly and wait for the mouse cursor to change to the wire spool before drawing the date wire.

  • To erase a wire while drawing it, press the esc key.

  • Press the spacebar while drawing a data wire to change the wire’s bend.

  • You can erase a wire immediately after drawing it by selecting Edit ▸ Undo.

  • To delete a data wire, click the data plug at the right end of the data wire. (In the GentleStop program, this would be the data ...

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Publisher Resources

ISBN: 9781593272180Errata