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The Art of LEGO MINDSTORMS NXT-G Programming
book

The Art of LEGO MINDSTORMS NXT-G Programming

by Terry Griffin
August 2010
Intermediate to advanced
288 pages
13h 21m
English
No Starch Press
Content preview from The Art of LEGO MINDSTORMS NXT-G Programming

using the text block

For the final set of changes to the SoundMachine program, I need to introduce the Text block. The Text block lets you join together up to three pieces of text, which can be useful for adding labels to values you display on the NXT’s screen. You’ll find the Text block in the Advanced group at the bottom of the Complete Palette, as shown in Figure 8-29. In your program, the Text block will be displayed as shown in Figure 8-30.

The Text block on the Complete Palette

Figure 8-29. The Text block on the Complete Palette

The Text block

Figure 8-30. The Text block

The Text block’s Configuration ...

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Publisher Resources

ISBN: 9781593272180Errata