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Virtual World Design
book

Virtual World Design

by Ann Latham Cudworth
July 2014
Beginner
405 pages
13h 39m
English
A K Peters/CRC Press
Content preview from Virtual World Design
83Virtual Terrain and Designing Landscapes
the content for Chapter 5. Find the two RAW les called Benchmark_heights.raw and Benchmark_255.raw and
save them to a special folder called Terrain Benchmarks. Use the terrain upload options in the Region/Estate
menu under the Terrain tab to load in Benchmark_heights.raw for the rst test, and then replace that with the
Benchmark_255.raw le. In the upper image of Figure 5.7, you can see how Benchmark_heights.raw will step
the terrain in response to the values in the RAW image and in lower image of Figure 5.7 you can see what a
smooth steep terrain Benchmark_255.raw will produce. Try landing your avatar on various parts of these two
terrains, to see what the elevation is at various locations. Th
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Publisher Resources

ISBN: 9781466579613