114 Virtual World Design
top section of the Build Editor and select the face with your mouse cursor. This will highlight the edges of the
face and give you a crosshair target in the middle of it that is useful for centering the texture you are applying.
Now, select your whole object and bring up the Texture tab in the Build editor, but rather than using the
menu to ddle with Transparency, Glow, or any of those goodies just yet, let’s create a lighting effect that
does not stress the server too much or require that we make any special textures.
Take a few minutes to decide how the lighting will be set up in your scene. In Figure6.13, there is a stone
arch in need of some texturing. Let’s suppose that for the most part the sun or the moon wi ...