Skip to Content
Virtual World Design
book

Virtual World Design

by Ann Latham Cudworth
July 2014
Beginner
405 pages
13h 39m
English
A K Peters/CRC Press
Content preview from Virtual World Design
1193D Modeling, 2D Graphics, and Data Visualization
Offset is a valuable tool as well, especially with textures that have an alpha channel and may have had
the image placed just a little too close to the edges. Primarily, the Texture Offset will slide your texture
along the horizontal (U) or vertical (V) axis. If you turn on Select Face while doing the offset, you will see
the center of the texture moving back and forth when you run the spinners. It is always wise to make sure
that any texture with a transparent background, like a tree or bush, does not go all the way to the edge of
the image. It is best to leave a 4- to 6-pixel gap at the edge so you are not ddling too much with Offset
modication of the texture on your form.
6.8 SPECI
Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

Designing Virtual Worlds

Designing Virtual Worlds

Richard A. Bartle
Practical Game Design - Second Edition

Practical Game Design - Second Edition

Adam Kramarzewski, Ennio De Nucci
100 Principles of Game Design

100 Principles of Game Design

Wendy Despain, Keyvan Acosta, Liz Canacari-Rose, Michael Deneen, Zach Hiwiller, Jeff Howard, Christina Kadinger, Chris Keeling, Casey Kuczik

Publisher Resources

ISBN: 9781466579613