Skip to Content
Virtual World Design
book

Virtual World Design

by Ann Latham Cudworth
July 2014
Beginner
405 pages
13h 39m
English
A K Peters/CRC Press
Content preview from Virtual World Design
211Virtual Goods and Design for Virtual Shopping Environments
Continue clockwise around the roof surface, and continue with Lamp_2 on the front right corner
(rotate this one 270 degrees in z), Lamp_3 is on the front left corner (rotated 90 degrees in z), and
Lamp_4 (rotated 270 degrees in z) lands on the back left corner. Note that Lamp 4 has been left
unplugged. You are doing great. The shop is really coming together.
5. Now that you have all of the shop assembled, go ahead and unlink and delete the alignment cubes
from the shop components.
6. Select the whole shop, the big lamps on the roof, and then the foundation prim, and link them. This
should make the foundation prim the key prim of the entire group. It will make the whole structu ...
Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

Virtual Character Design for Games and Interactive Media

Virtual Character Design for Games and Interactive Media

Robin Stuart Sloan
Practical Game Design - Second Edition

Practical Game Design - Second Edition

Adam Kramarzewski, Ennio De Nucci

Publisher Resources

ISBN: 9781466579613