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Beginning Android 4 Games Development
book

Beginning Android 4 Games Development

by Mario Zechner, Robert Green
December 2011
Beginner
693 pages
19h 56m
English
Apress
Content preview from Beginning Android 4 Games Development

Frameworks and Engines

If you bought this book with little prior game development knowledge, you may have wondered why we didn't choose to use one of the many pre-existing frameworks available for Android game development. Reinventing the wheel is bad, right? We want you to firmly understand the principles. Although learning them may be tedious at times, it will pay off in the end. It will be so much easier to pick up any precanned solution out there when you are armed with the knowledge you gained here, and it is our hope that you'll recognize the advantage that gives you.

For Android, several commercial and noncommercial open-source frameworks and engines exist. What's the difference between a framework and an engine?

  • A framework gives you ...
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Publisher Resources

ISBN: 9781430239871Purchase book