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Coding4Fun
book

Coding4Fun

by Dan Fernandez, Brian Peek
November 2008
Intermediate to advanced
512 pages
12h 6m
English
O'Reilly Media, Inc.
Content preview from Coding4Fun

How This Book Is Organized

Part I
Chapter 1

This chapter will teach you how to build a simple 2-D video game using XNA Game Studio. The game will be playable on a Windows computer capable of running DirectX9 with a video card that supports pixel shader 1.1 or higher, an Xbox 360, or a Microsoft Zune media player. To create this project you will need to download and install XNA Game Studio 3.0, which is a free Microsoft product. Obviously you will need an Xbox 360 or Zune if you wish to run the game on these devices; otherwise, the Windows version can be created and run with no additional hardware or software.

Chapter 2

This chapter shows how to build LEGO Soldier, a 2-D Silverlight game built with Popfly, a free, Silverlight-based set of tools for building websites, mashups, and games. This chapter requires that you install the Silverlight runtime to work properly. To build custom LEGO designs, you will need to download and install LEGO's Digital Designer software.

Chapter 3

This chapter walks through how to build Feed Reader, an in-game RSS Reader for World of Warcraft. To modify the add-on, it's recommended that you install Add-On Studio for World of Warcraft version 2.0. To use Feed Reader, you will need to install World of Warcraft.

Part II
Chapter 4

In this chapter, you will take a tour of InnerTube, an application that downloads, converts, and syncs YouTube videos. Although it is not required, InnerTube can sync videos with the following optional hardware devices: iPod, ...

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Publisher Resources

ISBN: 9780596155124Errata Page