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Embedded Systems Architecture by Daniele Lacamera

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Summary

Approaching embedded software requires, before anything else, a good understanding of the hardware platform and its components. Through the description of the architecture of modern microcontrollers, this chapter pointed out some of the peculiarities of embedded devices, and how developers should efficiently rethink their approach to meeting requirements and solving problems, while at the same time taking into account the features and the limits of the target platform. In the next chapter, we'll analyze the tools and procedures typically used in embedded development, how to organize the workflow, and how to effectively prevent, locate, and fix bugs.

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