Flash has always provided the tools to create compelling animations. However, in previous versions of Flash, you had to jump through a couple of hoops before you could create even the simplest animation. Flash CS4 makes it easier than ever to animate graphics. You can make a shape go from Point A to Point B and back again, or you can morph one shape into another without having to do a bunch of work on the Timeline.
In Book III, we show you how to harness the power of Flash to create your own animations. We also show you how to master the Timeline, simulate 3D animation, and create character animations with the new Inverse Kinematics feature. So if you have the notion to get a move on, take this minibook for a spin.