What’s in This Book
This book walks you through a typical game developer’s journey while also teaching Rust’s key concepts. Each chapter adds to your knowledge and skillset as you build playable games:
Chapter 1, Rust and Your Development Environment, begins your Rust journey. In this chapter, you’ll install the language toolchain and work with Rust source code in a text editor. You’ll step through creating a “Hello, World” program and learn to use Rust tools like Cargo and Clippy to improve your productivity.
Chapter 2, First Steps with Rust, walks you through the basics of Rust development. You’ll hone your skills by building a treehouse guest manager. The chapter covers text input and output, grouping data in structures, and core Rust ...
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