June 2021
Beginner
344 pages
8h 9m
English
In this chapter, you learned to craft items and power-ups. Items no longer just have a screen position—they can also reside in an entity’s inventory. The player is notified of objects they’re carrying, and they can activate those objects at a time of their choosing.
At this point, you’ve made great progress toward creating a traditional Dungeon Crawler game. In the next chapter, you’ll add depth to the dungeon by adding more levels before the game ends.
Read now
Unlock full access