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Keras Reinforcement Learning Projects
book

Keras Reinforcement Learning Projects

by Giuseppe Ciaburro, Sudharsan Ravichandiran, Suriyadeepan Ramamoorthy
September 2018
Intermediate to advanced
288 pages
7h 38m
English
Packt Publishing
Content preview from Keras Reinforcement Learning Projects

Scoring rules

There are two methods of scoring to determine the winner of a game; only occasionally these two methods lead to different results and each of these counting methods has advantages and disadvantages. The first method (called the Japanese count) calculates the controlled territory, and is the one used in Japan and Korea, and probably the one originally used in China; the second method (called Chinese count), calculates the occupied area, and is the one used in China starting, it is believed, from the 15th century.

With area-based counting, a player's score is the number of stones in their color on the goban plus the empty intersections surrounded by them. The area-based score requires players to keep the captured stones, called ...

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Publisher Resources

ISBN: 9781789342093