September 2018
Intermediate to advanced
288 pages
7h 38m
English
In September 2017, the Unity Machine Learning team introduced the Machine Learning Agents Toolkit. As the most popular creation engine in the world, Unity is at the crossroads between machine learning and gaming. In creating this toolkit, Unity researchers used reinforcement-learning algorithms. In this way, the gaming community will be able to use the latest machine learning technologies.
Since Unity's purpose is to democratize the development of the game, this new feature is already available to all those who want to immerse themselves in it, in a simple and immediate way. For this, the machine learning team has created some small demos to show how it works from the bottom up. For example, you can ...
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