March 2018
Beginner
274 pages
6h 1m
English
Lighting is an essential element in our scenes, but as we have already seen, it takes some work to get it right. In this section, we will revisit lighting and also tackle adding shadows. Adding shadows to our objects will make them look like they are really there. We will start with adding shadows, so open up Unity and follow along:
Shader "ARCoreDesign/UnlitShadowReceiver" { Properties { _Color("Main Color", Color) = (1,1,1,1) _MainTex("Base (RGB)", 2D) = "white" {} _Cutoff("Cutout", ...Read now
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