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Learning Android Game Development
book

Learning Android Game Development

by Nikhil Malankar
May 2017
Beginner to intermediate
238 pages
4h 56m
English
Packt Publishing
Content preview from Learning Android Game Development

A * search

This algorithm is the best known as the Best First search algorithm and is also widely used in games for pathfinding. Its performance is very efficient and expanding paths that are already expensive are avoided through this algorithm.

f(n) = g(n) + h(n), where g(n) the cost (so far) to reach the destination node, h(n) is the estimated cost to get from the node to the goal, and f(n) is the estimated total cost of the path through n to the goal. It is implemented using a priority queue by increasing f(n).

Read more at: https://en.wikipedia.org/wiki/A*_search_algorithm

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Publisher Resources

ISBN: 9781785880957