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Learning Android Game Development
book

Learning Android Game Development

by Nikhil Malankar
May 2017
Beginner to intermediate
238 pages
4h 56m
English
Packt Publishing
Content preview from Learning Android Game Development

Creating a 3D scene with OpenGL ES

Just as we did in our 2D game example, most of our draw mechanism is going to remain the same. You will see that there are many similarities between both procedures. We will be working on a new project folder for this example, so let's go ahead and create a new project as we did in Chapter 8, Adding Explosion and Creating a UI.

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Publisher Resources

ISBN: 9781785880957