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Learning C# 7 By Developing Games with Unity 2017 - Third Edition
book

Learning C# 7 By Developing Games with Unity 2017 - Third Edition

by Micael DaGraça, Grzegorz Lukosek
December 2017
Beginner
290 pages
7h 17m
English
Packt Publishing
Content preview from Learning C# 7 By Developing Games with Unity 2017 - Third Edition

Recognizing events

All interactions with the UI occur through the Event System. Actions such as button clicks, draganddrop UI elements, and swipe gestures require the Event System to be present in the Unity scene all the time.

The Event System is a way of sending events to objects in the application based on the input, whether a keyboard, mouse, touch, or custom input.

To add the Event System to our game, we simply navigate to GameObject | UI | Event System:

When you add an Event System component to a GameObject, you will notice that it does not have much functionality exposed. This is because the Event System itself is designed as a manager ...

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Publisher Resources

ISBN: 9781788478922