December 2017
Beginner
290 pages
7h 17m
English
Unity will synchronize with MonoDevelop the first time you tell it to open a file for editing. The simplest way to do this is by double-clicking on LearningScript in the Scripts folder (provided in the example project). If your project is empty, don't worry, you can create a new C# script that will contain the exact same information. To do it, you just need to right-click inside the Assets tab and select Create | C#Script. It might take a few seconds for MonoDevelop to open and sync.
Our window should look like this:

MonoDevelop launched with LearningScript open and ready to edit.
What we see now is a ...
Read now
Unlock full access