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Learning C# 7 By Developing Games with Unity 2017 - Third Edition
book

Learning C# 7 By Developing Games with Unity 2017 - Third Edition

by Micael DaGraça, Grzegorz Lukosek
December 2017
Beginner
290 pages
7h 17m
English
Packt Publishing
Content preview from Learning C# 7 By Developing Games with Unity 2017 - Third Edition

A few facts

We don't see or modify those Unity class files, but they're in Unity somewhere:

  • The name of the class is also known as the object type of the object that will be created in memory from that class when the Play button is clicked.
  • Just like int or a string is a type of data, the name of a class is also a type of data.
  • When we declare a variable and specify the type of data it will store, it can easily just store a reference to an object of the LearningScript type, as shown in the following line of code:
     LearningScript myVariable; 
  • Storing a reference to an object in a variable does not mean we are storing the actual object. It means we are storing the location in the memory of that object. It's just a reference that points to ...
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Publisher Resources

ISBN: 9781788478922