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Learning C# 7 By Developing Games with Unity 2017 - Third Edition
book

Learning C# 7 By Developing Games with Unity 2017 - Third Edition

by Micael DaGraça, Grzegorz Lukosek
December 2017
Beginner
290 pages
7h 17m
English
Packt Publishing
Content preview from Learning C# 7 By Developing Games with Unity 2017 - Third Edition

Health Points and Health bar

Now that we have successfully created a collectable coin and developed a counting system for it, we can take a look at other types of collectables that are commonly used in video games. 

The first one is the Health Point; it is very common to see this type of collectable in multiple game genres and it allows us to have a health system–that way, we can get hit a few times before dying.

Let's start by downloading Health.unitypackage and importing it into your project. Now drag the Health prefab into the Hierarchy view so that we can take a look at it. If we press Play, we can see that it is a simple heart sprite that bounces up and down.

At this moment, nothing will happen if the character touches the heart, so ...

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Publisher Resources

ISBN: 9781788478922