December 2017
Beginner
290 pages
7h 17m
English
Now that we have successfully created a collectable coin and developed a counting system for it, we can take a look at other types of collectables that are commonly used in video games.
The first one is the Health Point; it is very common to see this type of collectable in multiple game genres and it allows us to have a health system–that way, we can get hit a few times before dying.
Let's start by downloading Health.unitypackage and importing it into your project. Now drag the Health prefab into the Hierarchy view so that we can take a look at it. If we press Play, we can see that it is a simple heart sprite that bounces up and down.
At this moment, nothing will happen if the character touches the heart, so ...
Read now
Unlock full access