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Learning C# 7 By Developing Games with Unity 2017 - Third Edition
book

Learning C# 7 By Developing Games with Unity 2017 - Third Edition

by Micael DaGraça, Grzegorz Lukosek
December 2017
Beginner
290 pages
7h 17m
English
Packt Publishing
Content preview from Learning C# 7 By Developing Games with Unity 2017 - Third Edition

Conventions

In this book, you will find a number of text styles that distinguish between different kinds of information. Here are some examples of these styles and an explanation of their meaning.

Code words in text, database table names, folder names, filenames, file extensions, pathnames, dummy URLs, user input, and Twitter handles are shown as follows: "This is the part where you have to write down instructions so that your GameObjects can be smarter."

A block of code is set as follows:

void AddTwoNumbers () 
{ 
  // Code goes here 
} 

New terms and important words are shown in bold. Words that you see on the screen, for example, in menus or dialog boxes, appear in the text like this: "Go ahead and click Play."

Warnings or important notes appear ...
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Publisher Resources

ISBN: 9781788478922