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Learning C# 7 By Developing Games with Unity 2017 - Third Edition
book

Learning C# 7 By Developing Games with Unity 2017 - Third Edition

by Micael DaGraça, Grzegorz Lukosek
December 2017
Beginner
290 pages
7h 17m
English
Packt Publishing
Content preview from Learning C# 7 By Developing Games with Unity 2017 - Third Edition

Scoring

The main challenge of the game will be completing the levels that we create, but how can we see whether we scored more than our friends? It's simple, we will implement a score; that way, we can compete with our friends or with ourselves, trying to beat our previous record.

For this game, we will be scoring the time in order to find out who has completed the level the quickest, and to do that we will be counting every second and millisecond from the start of the game.

You will learn how to store and retrieve the user's high score.

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Publisher Resources

ISBN: 9781788478922