December 2017
Beginner
290 pages
7h 17m
English
One important aspect that we need to take into consideration when designing the UI is deciding what screen resolutions and aspect ratios we want to support. Currently, modern games support multiple screen resolutions in order to support a variety of games, monitors, and touchscreen devices because that way we can export to multiple devices without changing our UI. For this example, we will stick to the easiest solution and choose a static canvas resolution of 1920 pixels by 1080 pixels.
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