CRITICAL ACCLAIM FOR LEVEL OF DETAIL FOR 3D GRAPHICS
I'm really happy with what Luebke et al. have created. It's exactly what I would want
to find on the shelf if I needed to implement some LOD techniques in a game. The
book gives both a survey of existing techniques and some specific examples of LOD
use, which is what makes it uniquely valuable. If you're a game developer who is just
starting out, and you want to come up to speed on the state of the art in LOD, you can
read through the initial chapters to familiarize yourself with ...
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